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Go Naming Conventions

Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between naming alternatives (New vs NewTypeName, isConnected vs connected, ErrNotFound vs NotFoundError, StatusReady vs StatusUnknown at iota 0), debating Go package names (utils/helpers anti-patterns), or aski

模型生成摘要(rules/v1 · 2026-09-21 18:18):Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans,…
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