目录 / gripforge-mcp
MCP
鉴权未知
未评级
已上架
gripforge-mcp
Attach weapons & props to rigged 3D characters. GripForge finds the hand bone whatever the rig calls it (Tripo, Meshy, Mixamo, AccuRIG conventions), scales the prop to the character's hand, closes the fist around the grip, and returns engine-ready binds for Three.js, Unity and Godot — plus an optional armed GLB export with the fist baked in. Assets are passed as URLs, so Tripo/Meshy download links work directly. The missing step between AI 3D generation and a playable character. Free plan includes 3 attaches per month.
该来源不提供完整文件导出(国内平台多为平台内托管),仅存元数据与原链
接入信息
- 传输形态
- http
- 鉴权方式
- 鉴权未知
- 端点
https://gripforge-mcp--gripforgeai.run.tools
鉴权方式未标注,请核对官方文档后再接入——不要直接使用以下片段
{
"mcpServers": {
"gripforge-mcp": {
"url": "https://gripforge-mcp--gripforgeai.run.tools"
}
}
}
能力清单
| 工具 | 说明 |
|---|---|
| gripforge_attach | Attach a prop (sword, shield, gun, staff/scythe…) onto a rigged character. Finds the hand bone across naming schemes, scales the prop to the character, seats the grip, closes the fist, and returns a bind + ready-to-paste Three.js / Unity / Godot snippets. Assets are fetched from URLs (Tripo/Meshy download links work directly). Set export_glb to also receive a download link for the armed GLB (character + fist + prop baked). |
| gripforge_formats | List the mesh formats and grip styles GripForge supports. |
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