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setup-multiplayer-services

Guides the development of online multiplayer experiences where players connect, group, and interact in real-time using Unity Multiplayer Services. Use when the user asks for topology choice, player grouping, hosting, matchmaking, discovery, network setup, and session-based play (rooms, parties, lobbies) using the Unity Multiplayer Services APIs.

模型生成摘要(rules/v1 · 2026-11-15 14:59):Guides the development of online multiplayer experiences where players connect, group, and interact in real-time using U…
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