目录 / nanostudio
nanostudio
Remote MCP server for Nano Studio Pro, a personal asset repository with search built in. Stop losing work across local folders, external drives and a dozen different apps: everything you make or upload lands in one place and is detection-scanned on arrival, videos as well as photos, so it is searchable by the objects, colors, textures and scenes inside it. 27 tools: fast detection-aware search (text, color, similar-image, browse, item bounding boxes), free scans, imports, projects and tasks, plus image generation, restyle, cutouts, upscaling, image-to-video, and sprite or sticker sheets with frame rects. Streamable HTTP with OAuth 2.1; personal access tokens as fallback. Search before you regenerate.
这是模型对公开材料的总结,不是官方声明,请以原链内容为准。
接入信息
- 传输形态
- http
- 鉴权方式
- 鉴权未知
- 端点
https://nanostudio--daniel-yanez-g.run.tools
{
"mcpServers": {
"nanostudio": {
"url": "https://nanostudio--daniel-yanez-g.run.tools"
}
}
}
能力清单
| 工具 | 说明 |
|---|---|
| whoami | Who you are, your plan, credits (balance and any daily cap), storage used and quota, and the server's version and capabilities. Free. |
| get_pricing | Live credit cost of every operation: image tiers per model (generate_*, generate_pro_*, generate_gpt_*), restyle, cutouts, scans, and the per-second video rows (video_<model>_sec_<size>[_ref][_audio]; Veo is fixed video_veo_lite_<s>s_<res>). Free. For a whole clip's price use generate_video with dry_run — it multiplies for you. |
| sheet_options | FREE. The menus a sheet is made from, so nothing is invented: kinds, keyable grounds, art styles (photographic, drawn, painted), animation sequences by subject (kind frames) or by game type (kind sprites) with frame counts per detail level, the levels, and the image models with their resolution ceilings. No arguments = the index, ids and one-liners. family + type = that type's sequences with their full frame lists. The ids go straight into generate_sheet. |
| generate_sheet | Makes ONE image holding several separate elements laid out so each can be cut out: an animation cycle, a sprite sheet, an icon set, stickers, props. COSTS CREDITS: one image at the planned tier; quote with dry_run:true first, free. The asserted count, the keyable ground, no lines or labels, a grid whose cells cut cleanly and cells big enough to use are all built here, so never write this prompt yourself and never call generate_image for a sheet. Pick by job: - An animation of one subject (a walk, a face laughing, a coin spinning): kind frames + sequences from sheet_options ({family, type, id, level}; smooth = an in-between after every drawing, the default) + subject + art_style (photograph, film-still, studio-portrait, render-3d, stop-motion for a real subject; inked-cel, anime-cel, watercolour and the rest for a drawn one). - Pixel-art game sprites: kind sprites + sequences by game type. No art_style: pixel art is the style. - Icons, stickers, props: kind + items, one short description each. @slug in subject or entity_ids attach a saved entity's sheet (list_entities). get_sheet_atlas then gives frame rects and tags for any engine. |
| get_sheet_atlas | FREE. For a sheet you own (its generation id): every frame's pixel rect, the per-frame registration, fps, pivot and one animation tag per sequence, as Aseprite JSON that Phaser, Pixi, Godot and Unity import. Ask this instead of measuring gutters in the pixels. |
| list_projects | Lists the user's projects, most-recently-updated first. |
| list_entities | Characters, props, places; ref ids are generate_video reference_image_ids. -@slug in a prompt leaves one out; @slug/alone drops its items. Free. |
| resolve_project | Finds a project by exact name (case-insensitive) or creates it if none matches; or, with project_id, returns that project. Idempotent and free. Use this to follow the one-project-per-folder convention: resolve the folder's name, then pass the returned project_id to other tools. |
| generate_image | Generates an AI image. COSTS CREDITS (call get_pricing: generate_* for Nano Banana 2, generate_pro_* for Nano Banana Pro, generate_gpt_* for GPT Image 2.5). Returns the image inline plus id and credits_remaining. Attach references with reference_asset_ids (up to 14). @slug in the prompt or entity_ids attach a saved entity's sheet (list_entities). Pick `model` for the job: Nano Banana 2 (default) for light, texture, mood and speed; Nano Banana Pro when structure and proportion must hold exactly; GPT 2.5 Flare for text you can actually read (labels, packaging, signs); GPT 2.5 Sunburst for the same with more care over references, slower. GPT tops out at 2K. |
| list_generations | Lists generations in a project, newest first; favorites:true = only the hearted (liked) ones, each with an image_url to view. |
| list_assets | Lists the user's assets (uploads + references). |
| add_image | Adds a remote image (by url), no AI. as:"reference" (default) = a reusable reference asset whose id goes into reference_asset_ids; as:"timeline" = a photo in a project's timeline (needs project_id); as:"product" = that project's product photos. Counts against storage. |
| get_asset | Fetches metadata for a single asset by id. |
| delete_asset | Permanently deletes an asset. DESTRUCTIVE — confirm with the user first. |
| search | Detection-aware search across the user's assets and generations — matches what the scanner SAW inside each image (item names, colors, textures, scene), not just titles or prompts. Modes: text (default; requires query), color (ranks by closeness to a hex color), similar (ranks by likeness to an anchor image), browse (no query; newest first — use it to explore the library). Scope with project_id; set include_regions to get each hit's detected items with bounding boxes. Text results can include the matched instant INSIDE an indexed video: such hits carry is_video plus a video_moment object (time_ms = the exact millisecond). Filter to one category with gen_type (e.g. gen_type:"video" for clips only). Each hit's image_url is a 600px preview: re-read the original from list_generations before placing a hit in a document. |
| list_tasks | Lists background tasks (generations, uploads, scans, exports). |
| get_task | Status of a task by id; poll long jobs every ~15-30s. A video task (from generate_video) also returns its signed video_url + preview_url once completed. Kling 3.0 takes about 2 minutes; Omni, Motion Control, Veo and Gemini Omni 3-6. Free. |
| cancel_task | Cancels a running task. Confirm with the user first; spent credits are not refunded. |
| retry_task | Retries a failed task. |
| cutout | Subject cutout (transparent PNG + clean plate). COSTS CREDITS. Source: exactly one of generation_id, asset_id, or url. |
| get_cutout | Fresh signed URLs for an existing cutout by generation_id. Free. |
| get_detections | What the detection engine sees in an image: item names, categories, textures, colors, and bounding boxes (0-1000 normalized), plus a scene narrative. Free. Use it to 'see' an image's contents, or to pick item names for restyle. 404 = never scanned; run scan_image first. |
| scan_image | Runs the detection scan on a generation or asset (items, colors, textures, scene). Costs credits (see get_pricing); takes ~5-20s and returns when done. Results power search and get_detections. Usually unnecessary — every generation and import is scanned automatically. |
| restyle | Edits an existing image with AI. COSTS CREDITS (generate_* pricing, like generate_image). Always creates a NEW generation; the original is untouched. Modes: plain-text edit (just instructions); one-click product placement (action bring + reference_id — places the reference's product into the scene at true scale, relit); recolor/remove/add items (use get_detections for item names); merge two images (merge_bias 0=reference dominates, 100=base dominates); art-style transfer (action style + style_intensity 0-100). reference_id can be an asset OR a generation you own. @slug in the prompt or entity_ids attach a saved entity's sheet (list_entities). |
| expand_image | Outpaints an existing generation to a bigger canvas / new aspect ratio — the model extends the scene beyond the original edges. COSTS CREDITS (generate_* by output resolution). Creates a NEW generation in the source's own project. Optionally restrict directions with extend, or zoom out with zoom < 1. |
| upscale_image | Re-renders an existing generation at a higher resolution (sharper detail). COSTS CREDITS (generate_* at the TARGET resolution). Creates a NEW generation in the source's own project. |
| generate_video | Makes a video from an image the user owns (generation or upload). MOST EXPENSIVE operation: priced per second, charged when the clip completes, purchased credits only. Async: poll get_task. Quote with dry_run:true (free), then confirm the number with the user. Pick by job (credits per second, std/pro): - Bring a still to life: kling-v3, the default. 120/160; sound +40; 4K 600; 3-15s; lands on end_frame_id. - Cheapest clip WITH sound: veo-3.1-lite-generate-preview. 4, 6 or 8s; 8s = 280 total (1080p 440); end_frame_id. - Keep an existing clip's acting with a new person or scene: kling-v3-omni + reference_video_id (180/240, silent) + up to 3 reference_image_ids. Without a clip: kling-v3 prices, and 6 stills instead of 3. - Same at 120/160 when 10s, 1080p and silence are enough: kling-video-o1 + the clip. Without a clip it costs what kling-v3 costs and does less. - Copy a dance or gesture from a real clip onto the person in the still: kling-motion-control. 180/240 per second of the clip (3-30s), silent. - Edit a finished clip by describing the change, or sound plus reference stills: gemini-omni-1.1-flash. 140 at 720p (1080p 290, 4K 430, upscales); 3-10s chosen by the model, so state the length in the prompt; up to 3 reference_image_ids; end_frame_id. Reference clips are finished video ids (list_generations). @slug in the prompt or entity_ids attach a saved entity's sheet (list_entities). |
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